C:Program FilesMicrosoft Visual Studio 10.0
.resource.h
and YourProjectName.rc
files, and remove any references to these files (such as YourProjectName.ico
being listed in the resource file).vstsdk2.4/public.sdk/source/vst2.x
and vstsdk2.4/pluginterfaces/vst2.x
directories. I usually prefer to manually make groups for these directories and drag the files to the groups from Explorer, as dragging the entire “vstsdk2.4” directory to VS can cause it to choke when it tries to add a bunch of unused files to the project.public.sdk/samples/vst2.x/again
folder.projectsvisualc71
directory. In order to get the projects to build correctly, you’ll need to rename the source code directories to simply “libpng” and “zlib”, removing the version numbers from the directory name.libpng.lib
and zlib.lib
for your project in the “Additional Dependencies” section of your Linker preferences for the project.resource.h
, add the following preprocessor definitions:IDB_BITMAP1
(or any other name of your choosing) in your code when creating new CBitmap objects.vstgui.cpp
not compiling properly due to the missing symbol png_set_expand_gray_1_2_4_to_8
. Changing png_set_gray_1_2_4_to_8
to png_set_expand_gray_1_2_4_to_8
in vstgui.cpp
seems to fix this issue.C:Program FilesMicrosoft Visual Studio 10.0
.resource.h
and YourProjectName.rc
files, and remove any references to these files (such as YourProjectName.ico
being listed in the resource file).vstsdk2.4/public.sdk/source/vst2.x
and vstsdk2.4/pluginterfaces/vst2.x
directories. I usually prefer to manually make groups for these directories and drag the files to the groups from Explorer, as dragging the entire “vstsdk2.4” directory to VS can cause it to choke when it tries to add a bunch of unused files to the project.public.sdk/samples/vst2.x/again
folder.projectsvisualc71
directory. In order to get the projects to build correctly, you’ll need to rename the source code directories to simply “libpng” and “zlib”, removing the version numbers from the directory name.libpng.lib
and zlib.lib
for your project in the “Additional Dependencies” section of your Linker preferences for the project.resource.h
, add the following preprocessor definitions:IDB_BITMAP1
(or any other name of your choosing) in your code when creating new CBitmap objects.vstgui.cpp
not compiling properly due to the missing symbol png_set_expand_gray_1_2_4_to_8
. Changing png_set_gray_1_2_4_to_8
to png_set_expand_gray_1_2_4_to_8
in vstgui.cpp
seems to fix this issue.